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game looks cute so far, but I'm gonna be honest, the main menu is worryingly full of things that are marks of overmonitized mobile games, just a heads up

Thanks! I'm designing it to with FTP in mind as the primary play experience but there will definitely be monetization as well. For now the only thing I care about is making sure it is fun :)

I'd suggest focusing on in-run progression for now then, I think that even the current metaprogression just feels a bit annoying tbh lol